Poly Diameter, Radii, Pi

Regular Polygons are plane geometrical figures such as the
square or octagon, having all inside corner angles equal, and all sides equal length.
Fig- 1 (Unless mentioned otherwise ALL polygons in these writings are regular polygons.
Thus, mostly I will drop the adjective, Regular, herein.) The names of the
polygons, with the number of sides, are as follows: 3... equilateral or
equiangular triangle 4... square, regular quadrilateral or regular
quadrangle 5... pentagon 6... hexagon 7... heptagon 8...
octagon 9... nonagon 10... decagon 11... undecagon
12... dodecagon 15... pentadecagon. Any polygons not mentions here
are designated by their number of sides or angles.
There might be
an argument for a one sided polygon being a Point, with that one side being the outside only, with one
360° angle about the
point. Likewise a two sided polygon might be a Straight Line with a
top and bottom side equaling two, and two end angles of 180° each.
I'll skip this topic here, but you might find it interesting to experiment with,
after reading some of my findings. Lastly as mentioned earlier, the
Hypothesis I am exploring is: Are regular polygons crude circles, and or
is the circle an infinite sided regular polygon?
* * * *

I started with a square. Traditionally
the Radius of a square is a straight line from one corner to the center
point. Also traditionally, a straight line drawn perpendicular from any
side midpoint to the center of a polygon is called the Apothem.
Fig-2 These
definitions I presumed to be devised circa when people were drawing lines in the
sand, and it was a 50/50 toss as to which shall be where! (I assumed these
labels are the same for all regular polygons.) By my reasoning, all
regular polygons have the similarities of having three (3) diameters.
Fig-3
There is radius-center-radius, apothem-center-apothem, and
radius-center-apothem. The only differences between even and odd sided
regular polygons is: the even sided polygons have two (2) diameters that can be
draw as straight lines end to end, and the odd sided polygons only have one (1)
diameter that can be drawn as a straight line end to end. If a diameter is
merely defined as the
length of two radii, or two apothems__ all polygons can then have center broken straight
line diameters.

So which is the true diameter
in Fig-3? I
imagined if the square were a crude circle
then maybe, formulae would be similar? So, would the ratio of the Perimeter
or Circumference of a square divided by the diagonal (two radii), be pi for the square?
If it is, the formula of pi times radius squared should give the area of the
square when the square pi is used... Well, it did not work! However,
if the apothem plus apothem diameter of a square is used for the diameter, and divided into the
circumference of any square it gives a ratio of 4. And, guess what, the
apothem squared
times the square pi ratio of 4 will give the area of the square! I
expanded this to the other even number sided polygons... Then by dividing their
circumference by the twice apothem diameter to get their individual specific pi
ratios, and then doing the circle area formula test... A = ¶rČ for area. This also came out ok. I then worked the math for the odd sided polygons.
Lo and behold it works for
ALL regular polygons!
I believe the apothem is actually the true
radius of all regular polygons, and twice the apothem is the true regular
polygon diameter. Fig-4
Thus, for my polygon-math, I officially
pronounce the Radius of any regular polygon as a straight line from the center
point of said figure, to the perpendicular midpoint of any side. The
Diameter is simply two Radii. The distance from any polygon center to a
corner point is the Co-radius. The Co-diameter would be the length of two
Co-radii. The radius plus co-radius is the Irregular-diameter. Fig-4

The above definitions of radii and
diameters also apply to the circle. (The obvious, is: We will never know the
exact radius or diameter for a circle.) But, now we can use two radii in
any direction to represent the diameter, as well as a line straight across through the
center point.
I dropped the traditional definitions of radius, apothem, and
diameter for regular polygons and for the circle. I also favor
circumference instead of perimeter, mostly just to keep the formulae with
similar letter designations.
Now we have the first bit of similar
consistency in definitions that work the same for all polygons as well as the
circle! C/d = ¶,
and A = ¶rČ. I
show circle pi ratio as the traditional symbol: ¶ only. I show a
particular polygon pi as with a sub-script number corresponding to the number of
sides, as for a square: ¶4.
For polygon pi values in general, or unknown sides, I use a sub-script as: ¶x.
It is important
to remember... all the following polygon math herein, unless designated
otherwise, will use the above definitions of radius, diameter, and pi!
Note: To find the
Side length of any regular polygon... multiply the diameter by its poly pi to
get circumference, and divide by the number of sides. S = d * ¶x
/n (S = side, n = number of sides)
* * * *
Polygon Pi is
simply the ratio of any regular polygon circumference divided by poly diameter
as defined above. The formula I use for this is:
¶x = C / 2{0.5S/Tan
(180°/T)}
¶x =
Poly pi, C =
Circumference, S = Side length, T = Total number of sides
(If one (1) is used for the side length, S
___ then C = the total number of sides for each polygon is easily calculated. Also when S
= 1, the .5S can be dropped & just use .5)
For general
interest, without rounding off the end digits compare:
| ¶circle
= |
3.14159265358... |
| ¶1000000
= |
3.14159265360... |
The poly pi ratio
for a one million sided regular polygon is pretty close to the circle pi ratio.
For a bicycle wheel it would roll quite well.
* * * *
Poly Pi Listing