Pyramids, Cones

The regular or right cone has
a circle for its base that is perpendicular to its height.
The regular or right pyramid
has some regular polygon for its base that is perpendicular to its height.
The formulae for all regular
polygons and the circle is the same herein, and only the ratio of pi is varied
to match the appropriate polygon. Thus the bases of cones and pyramids are
calculated the same way for area and circumference.
The regular cone and pyramid
has a volume 1/3 of a bar, rod, column, or prism with the same respective base
and equal height. Thus the volume is calculated with a like formulae of
base area times height... as for a cylinder__ except now, with the cone and pyramid... it is divided by
three.
Note: Here, with cones and
pyramids, the centerline is the height as with bars, rods and columns... radii
is poly radii.

The total surface area for a
cone or pyramid is the base area, Ab, plus the Lateral area, A1.
Poly pi times poly radii will
result in one half the circumference of the base of any cone or pyramid.
One half the base circumference times the slant height, S, will result in the
area of the lateral surface, A1. Refer back to Figure 6 and 7 of the Area web
page. This lateral area is done by using multiple triangle pie slices.
But, instead of r times C and dividing by two__ we multiply poly pi times r
(instead of d), which gives immediately one half circumference, and then
simply multiply times the lateral slant height line, S, for lateral surface area.
Thus more continued similarity of polygons and circles... And similarities
with bars, rods, cylinders, columns, and prisms...
V = (Ab h) / 3
Al = ¶x r S
or Al = (CS/2)
(C = Circumference of the base
polygon)
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