Your first task for this chapter is to imagine two equal
coins, such as quarters. One is held fast to a table, and the other is
started at one point upon the circumference of the stationary quarter with the head showing upright, and is
rolled once around the circumference of the in-place quarter back to the
starting position. How many rotations do you think the rolling quarter
will complete? Fig-11
Take two equal coins and try it. Where is the
head in the upright position as started? Were you correct?

This question was on a college entrance examination
test, and was challenged by a student that answered, two rotations, and was marked incorrect.
He won his challenge. The coin goes through 720°
of rotation to make it around the other equal coins circumference.
Any explanations I found did not
satisfy me. So, I went into my investigative mode... I decided to roll a
square about another equal square. After all, they might just be crude
circles? Well, squares don't roll very well, but I flipped it around the
other square, and it also rotated 720°! I tried it by starting at
different points on the circumference of the stationary square. I started
it positioned on a corner. I started it hanging over the corner... Always
the same; twice, or 720°.
Yes, I did it with triangles,
pentagons, hexagons, and more... with still the same results!
And guess what?
You can fashion coordinate, and mix and match... Odd and even
polygons, and the circle can all be rolled about each other at will with the
only requirement__ their circumferences must be equal! It still comes up
720° of rotation!
I rolled polygons and coins
on their respective circumferences laid out Horizontally Flat. The polygons and the
coins (circles) only did 360° as expected.
I rolled polygons and coins
on a concave arc of their respective circumferences. In this
scenario I found it to be less than 360° of
rotation. Hum?
When a square is rolled, it very
noticeably flips about its own corner points, and flips around the corner points
of the fixed square. In fact it is very easy to show the square, when in motion,
flips about its own corners for 360° while going around the fixed square,
and also flips 90˚ for each of the fixed four corners, also giving an additional
360° to total 720°. This is also the case with all the polygons. With
more sides and corners for the polygons, there is less angle of flip at each
corner, but more corners to flip___ still resulting in a total of 720°.

I mused about what the coin or
circle was doing... ? By projecting my thoughts a bit, I know that a
million sided regular polygon coin is going to be pretty round, (yes, I know
round is relative... ), and I am now
pretty sure what the polygon is doing. Flipping! So__ is the circle or
coin flipping also? Wait, there is more...
Back to rolling polygons in a
concave arc of equal length as the polygon circumference. It is also
readily shown that there is a Skipping action occurring! The flat sides of
the polygons bridge from corner to corner as they flip along and reduce the
total rotation...
I have to tell you... in my mind
I am pretty sure there is no such thing as a smooth rolling action. There
appears to be only Flipping and Skipping! So I put it to a few more
tests...
* * * *
When a wheel with a
mounted hubcap is rolled across a table of length equal to the wheel
circumference, both wheel and hubcap will make one 360˚
rotation. However, when the smaller hubcap is rolled across the same table
length, it will do more rotations depending upon the hubcap size. Fig-13
How is this explained? I found out, not very well.

So I rolled (flipped) a square wheel with a
square hubcap across a table the same length as the wheel circumference.
And, I rolled (flipped) the square hubcap across as mentioned. I got the
same effect. Fig-14
I investigated
a bit more. I diagramed out regular polygons when rolled upon the flat.
I shrunk the hubcap to just a center point for the polygons. I traced out
the center point trajectory. When a polygon flips (rolls) it has a flip
angle for each flip. This angle of flip equates to how much angle of
rotation is accomplished by the center point, or a hubcap. the movement of
the hubcap is a flipping action and not a rolling action across the length of
the table when mounted on a wheel. Fig-15

The more sides
added to a polygon, the smaller the flips, and the better it rolls. It
does not take a great amount of sides to make something on an everyday scale,
round. When there are quite a few sides the horizontal linear travel of
the center axis point is pretty flat__ but there still must be some tiny
flipping happening to allow only 360° of rotation for the mounted hubcap in one
wheel circumference length of travel.
* * * *
I rolled polygons
to emulate the actions of the circle, and analyze same. Such as the
Cycloid, shown in Figure 16. I also did Curate Cycloids, Prolate Cycloids,
Astroids (Hypocycloids), Epicloids, and etc. All these figures when
plotted with polygons are very similar to when plotted with a circle. It
is obvious that when the polygons have more sides, they are more similar to the
circle.

As you see in
Figure 17, I used an octagon to simulate the involute of a circle. This
not a case of rolling or flipping the polygon, but a scenario of unrolling the
circumference as if it were a string wrapped about the figure. And, again
a close similarity.

* * * *
Exploring the
seeming Paradox of Rolling or Flipping of polygons. If one rotation of a
regular polygon is designated as the decimal number of one (1) instead of
degrees; any fraction thereof is a decimal fraction. With any and all
polygons, no matter how many sides or angles, or how small they might be... they
must exist, or the figure is no longer a polygon.
Thus a formula can
be used to give the angle of Flip when one side of a polygon is flat with the
horizon. This decimal fraction angle is equal to one full rotation angle
of one (1) divided by the number of polygon sides.
Thus we can
formulate: One, divided by infinite equals infinitesimal. Or, possibly
equals zero? On a calculator, 1 / 0 = 0. I reasoned, that if the
angle is zero... it can no longer flip or roll, and in effect would be a flat
line. But, we are left with how large or small is infinitesimal?
Yet still, I wonder about the circle as an infinite sided or angled regular polygon, how does it roll?
A Paradox? At least an enigma? Maybe not. Our mind has the
capability to imagine a perfectly straight line or circle, but in the reality of
the Universe we live in, there is probably no such thing. The smallest
micro particle is presently thought to be a quark. These go together to
make larger atomic particles, then the atom, molecules and etc. Our
Universe is known to be expanding, galaxies, planets, and other heavenly bodies
all in motion. Atoms and their particles are in motion. Along with
this, gravitation it thought to permeate all of the Universe. This means
that everything is probably in motion, and in curved motion... however so
slight. It is also very unlikely that the building blocks of matter are
configured with
angular sharp corners, or straight lines.
So what now?
Well, I believe, if the circle circumference is thought of as micro particles that
probably have curved, and probably flexible make-up, and more probably are just
electromagnetic fields__ the answer is the circle edge is a moving
flexible microscopic curved bumpy line! This
would allow for the circle to progress forward as it tilts downward over micro
sized moving flexing bumps as the circle (wheel) rolls, i.e. flips.
So, yes, a circle is
probably not an infinite sided regular polygon!
It is a random
multi-bumpy or jagged, irregular curved circumference polygon like figure, with
an equal average mean radii about a single point.
But, many sided regular
polygons do emulate the circle. Thus, I kept going with my math
curiosity...
Top of
Page
Next Page ►
To Poly Contents